i'm trying to achieve something like this https://www.youtube.com/watch?v=TD4IosEhALY,
at the end when the liquid is supposed to fill the glass it get stuck on the path, moving slowly as it get far from the spline,
i would also like to know how to start the simulation from 2 different paths
one close to each other but in different directions
how can i avoid the liquid flickering at 0.20 secs?
at the end when the liquid is supposed to fill the glass it get stuck on the path, moving slowly as it get far from the spline,
i would also like to know how to start the simulation from 2 different paths
one close to each other but in different directions
how can i avoid the liquid flickering at 0.20 secs?
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