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Importing 3DS with Texture Mapping

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  • Importing 3DS with Texture Mapping

    I render in V-Ray for Sketchup. But I've recently gotten a 3DS Max license with V-Ray for 3DS Max as well. I'm a long way from figuring all that out. In the meantime, I love that I've been able to go to websites and download 3D models for 3DS Max, open them, dial down the number of faces if need be, and export them to 3DS objects that I can then import into my Sketchup models. The only issue is the textures. Here's an example:

    I have an apple model. It's using a sliced and diced green apple texture map (see 1st pic). In 3DS Max, that texture looks great on the apples (see 2nd pic). I know that Material editor is specifying how to apply that map to each part of the apple (see 3rd pic). But when I export to 3DS, then import the 3DS into Sketchup, my model looks great but comes in with a texture missing a diffuse map. When I add the 1st image as the diffuse, I get the 4th pic. Sketchup has no idea how to place the map. I've tried using the V-Ray UV tools in Sketchup with no luck.

    So my question is: Is there a process I can follow that will allow me to get that 3DS model into Sketchup with correct texture placement? Or on a bigger level, is there a tried and true method of taking an object in 3DS Max, and getting it into Sketchup with materials intact?

    Thanks for the advice in advance!

  • #2
    Originally posted by igendreau View Post
    is there a tried and true method of taking an object in 3DS Max, and getting it into Sketchup with materials intact?
    We will soon release a tool to do just that : https://transmutr.com/

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    • #3
      Export as a ‘vrscene’ from 3DS Max and import vrscene to sketchup. It will look like a proxy in sketchup, but will render exactly as it would in Max without any adjustments in sketchup.
      Core i7-8700K @ 5 GHz, Kraken X72, Asus - ROG MAXIMUS X CODE, Trident Z 64 GB @ 3000 MHz, 2x Samsung - 970 Evo, 2x EVGA - GeForce RTX 2080 Ti, Phanteks - Evolv X, SeaSonic - PRIME Ultra Titanium 1000 W, CyberPower - CP1500PFCLCD, 2x BenQ - PD3200Q, 2x Loctek D7L Monitor Arms, Corsair - K70 LUX RGB, 3Dconnexion SpaceMouse, Logitech - G602

      Windows 10 Pro, Vray 5 for 3DS Max (latest), 3DS Max 2022 (latest), Vray 5 for Sketchup (latest), Sketchup Pro 2021 (latest)

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      • #4
        In addition to the post above, the upcoming V-Ray Next for SketchUp will feature a VRScene-to-SketchUp importer which will allow introducing the meshes as editable geometry while preserving the textures and UVs.

        Kind regards,
        Peter
        Peter Chaushev
        V-Ray for SketchUp | V-Ray for Rhino | Product Owner
        www.chaos.com

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