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Im using a beta version at the moment which is a couple of stages away from 1.5 and take it from me that DR is now superb and very reliable,
Start stop isnt a problem now..
Im using a beta version at the moment which is a couple of stages away from 1.5 and take it from me that DR is now superb and very reliable,
Start stop isnt a problem now..
This sounds like very good news! Natty, do you mean that cancelling a job is much safer now? Because that has kept me from using DR quite much. I have the habit to hit render and then realize I forgot one setting...cancel...change...hit render again...hmm renderslaves don't (or didn't?) like these quick actions.
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Ive been using the new and improved DR in production now for 2 weeks and i havent restarted the vray Spawner's(on 10 machines) Once ! ... you can cancel, then press render straight away ...and bang, there in again, no stalling, no errors ... its a god send for vray DR Lovers !!!
Ive been using the new and improved DR in production now for 2 weeks and i havent restarted the vray Spawner's(on 10 machines) Once ! ... you can cancel, then press render straight away ...and bang, there in again, no stalling, no errors ... its a god send for vray DR Lovers !!!
the things is though that they had it working once apun a time to be able to include and exclude machines on the fly. i remember when DR 1st came out and me and torgeir had advanced copies we were actually doing DRs on our computers across the atlantic and he was on a laptop with wireless internet hehe. naturally it was a simple scene though.
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THAT is something I would love to see. Would be nice to share render time with a group of individuals each having a small render farm. Grouped together, and scheduled right, could be a win-win for all involved.
THAT is something I would love to see. Would be nice to share render time with a group of individuals each having a small render farm. Grouped together, and scheduled right, could be a win-win for all involved.
and be sure to atleast have an 10(0)mbit line up and down though as network traffic is heavy between the master and each node.
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