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Ipr and rend. Iters

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  • Ipr and rend. Iters

    Hello good people,

    I was wondering what the reason is why the mesh will be hipoly in the viewport and in the render when using IPR? (using rend. iters) I would love to use ipr with a lowpoly object in the viewport for a faster workflow. This only works when hitting the production render.

    thank you !
    Last edited by AyrtonSenna; 17-05-2023, 07:19 AM.

  • #2
    https://youtu.be/YjLi3_GItnY

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    • #3
      Thanks for posting. Either method has its pros and cons. Currently, GPU works as you'd like.
      Aleksandar Hadzhiev | chaos.com
      Chaos Support Representative | contact us

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      • #4
        ok thank you very much

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