I would like to know if there's anybody that's been using vray in a game developing pipline. Mainly for lightmaps.
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Anybody using Vray for games?
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Originally posted by atapI think that using V-ray for games is irrationally. There are many other ways.
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Already games like HL2 use killer lightmaps, you can go into some maps and see them projected through thin japanese/paper walls even *if theyre in that map and were set up correctly anyway* I think it would be great to see integration of Vray's GI system and a videogame engine.
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Originally posted by BasseIf we planing of having lightmaps in our engine
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