Hello,
for interior visualisation, we use sphere with hdri image mapped to have a realistic background (we can scale the sphere, Dome light cannot be scaled). We used the sun to get more sharp shadows. In older versions of V-ray the sun was able to cast shadows through the sphere when in Raytrace properities was Cast shadows unchecked. It used to work worked in RTX Engine but in latest versions of V-ray 7 (6.2) it works only on CPU. Is there any way to fix this?
for interior visualisation, we use sphere with hdri image mapped to have a realistic background (we can scale the sphere, Dome light cannot be scaled). We used the sun to get more sharp shadows. In older versions of V-ray the sun was able to cast shadows through the sphere when in Raytrace properities was Cast shadows unchecked. It used to work worked in RTX Engine but in latest versions of V-ray 7 (6.2) it works only on CPU. Is there any way to fix this?
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