- ACES 1.0 SDR-video RGC view transform for environments without OCIOLook support: https://docs.acescentral.com/specifications/rgc/
- ACES 1.0 - SDR Video view transform as three colorspaces: for inverting aces view transform to linear rendering colour space (ocio v1 functionality), creating hdr textures
- for Max users: Unity neutral tone-map from Maya
- for Max users: hdr displays removed
- for Maya users: OCIO virtual_display - reads ICC display profile (supported in Resolve etc)
- added some texture colour spaces from ACES cg ocio configs (like srgb encoded AP1 texture etc)
- two AgX view transforms by Troy Sobotka: https://github.com/sobotka/AgX
- Display P3 (apple, srgb transfer function)
- view transforms: filmlook, cinemalook, cameralook - mostly remix/mashup of grades/looks/output luts from popular camera manufacturers
- filmlook01: traditional film emulation
- filmlook02: black and white film emulation
- cinemalook01: classic teal and orange look
- cameralook01: famous K1S1 lut from ARRI https://www.arri.com/en/learn-help/l.../lut-generator
- ACES 1.0 - SDR Video view transform as three colorspaces: for inverting aces view transform to linear rendering colour space (ocio v1 functionality), creating hdr textures
- for Max users: Unity neutral tone-map from Maya
- for Max users: hdr displays removed
- for Maya users: OCIO virtual_display - reads ICC display profile (supported in Resolve etc)
- added some texture colour spaces from ACES cg ocio configs (like srgb encoded AP1 texture etc)
- two AgX view transforms by Troy Sobotka: https://github.com/sobotka/AgX
- Display P3 (apple, srgb transfer function)
- view transforms: filmlook, cinemalook, cameralook - mostly remix/mashup of grades/looks/output luts from popular camera manufacturers
- filmlook01: traditional film emulation
- filmlook02: black and white film emulation
- cinemalook01: classic teal and orange look
- cameralook01: famous K1S1 lut from ARRI https://www.arri.com/en/learn-help/l.../lut-generator
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