hi
i have a large and complex scene with around 4 million polygons and with around 150 trees instanced from 20 models of vrayproxies... a few ground objects with displacement and only one light... it's an exterior light
every of these trees are excluded from gen and rec GI
but the strange point is that the render starts and when the "building light chace" arrives...... some times IN THE SAME NODE OF THE RENDER FARM goes perfect and other times the "building cache pass" goes very fast and appears in black... irradiance map too and the render is totally black
these are the images i am getting ...
http://www.urbansimulations.com/pro/...st10a_0250.jpg
http://www.urbansimulations.com/pro/...st10b_0250.jpg
i have a large and complex scene with around 4 million polygons and with around 150 trees instanced from 20 models of vrayproxies... a few ground objects with displacement and only one light... it's an exterior light
every of these trees are excluded from gen and rec GI
but the strange point is that the render starts and when the "building light chace" arrives...... some times IN THE SAME NODE OF THE RENDER FARM goes perfect and other times the "building cache pass" goes very fast and appears in black... irradiance map too and the render is totally black
these are the images i am getting ...
http://www.urbansimulations.com/pro/...st10a_0250.jpg
http://www.urbansimulations.com/pro/...st10b_0250.jpg
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