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HEEELPPPP !!! LIGHTCACHE PASS SOMETIMES RENDER IN BLACK

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  • HEEELPPPP !!! LIGHTCACHE PASS SOMETIMES RENDER IN BLACK

    hi

    i have a large and complex scene with around 4 million polygons and with around 150 trees instanced from 20 models of vrayproxies... a few ground objects with displacement and only one light... it's an exterior light

    every of these trees are excluded from gen and rec GI

    but the strange point is that the render starts and when the "building light chace" arrives...... some times IN THE SAME NODE OF THE RENDER FARM goes perfect and other times the "building cache pass" goes very fast and appears in black... irradiance map too and the render is totally black

    these are the images i am getting ...

    http://www.urbansimulations.com/pro/...st10a_0250.jpg

    http://www.urbansimulations.com/pro/...st10b_0250.jpg

  • #2
    another specs for you

    render farm is with windows advanced server 2003
    20xdual 3.02Ghz XEON with 2Gb

    another servers are
    2xdual 2Ghz with4Gb

    and these servers render the scene well double of times than the render farm

    it seems to be very strange because restarting the job some times the same node goes well

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    • #3
      maybe one of the computers isnt picking up the light-cache file?

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      • #4
        no, sorry each node is calculating its own litghcache since this is only a test of the scene and i don't have any file stored yet... because is failing

        thanks for the idea

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        • #5
          What version of vray are you using?

          And this should really be posted in the Problems area not the public area. If you need access to the registered area just email the chaosgroup guys.

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