I've a little problem: there's a method to hide from the view, the hdri image used for reflection/refraction map?
Now I'm using a plane to cover backgroud but this increas the render time and the colour that it gives is'n properly pure white as i want...
thanks
Now I'm using a plane to cover backgroud but this increas the render time and the colour that it gives is'n properly pure white as i want...
thanks
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