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Well it looks really good, so congrats on that. Don't forget that you can always try to adjust the brightness via post. That would probably be much quicker then waiting another 13hr. Inverse square is definitely a must on lights. Sometimes it seems to be annoying, but with lwf and physical camera it definitely is much better that way. Just as a note for the next night rendering, its doubtful that all of the lights in the whole building would all on and all that bright. Next time you might want to try having 2-3 apartments fully lit, the rest in varying degrees of brightness, and maybe one or two with almost no lights. Just a thought
dalomar i noticed that "all bright" thing in the middle and i didnt stoped the render :P (as i said i didnt dare :P) I will try to make varying brightness next time though ( with inverse light)
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