Can someone help me out? Been trying to fix this for hours to no avail...
Im doing an exterior render of a building with windows. I've applied the standard clear glass material that comes with v-ray for SU for the windows. The fog multiplier for the glass is 1. I modelled the glass as a solid box 20mm thick. When i render with default lights, the sunlight just doesnt seem to penetrate the glass. It looks right when i turn on 'display shadows' in SU.
Im doing an exterior render of a building with windows. I've applied the standard clear glass material that comes with v-ray for SU for the windows. The fog multiplier for the glass is 1. I modelled the glass as a solid box 20mm thick. When i render with default lights, the sunlight just doesnt seem to penetrate the glass. It looks right when i turn on 'display shadows' in SU.
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