Hi all...
I've hit a wall with this one...
When i try to use the same SketchUP textured material, i.e. a material from the included library that uses a bitmap texture, on different geometry in the scene by making different versions of it through the colorize option, the colors render distorted...
Any idea as to why this happens??
ps. I've tried creating different VRAY linked materials for each version, but the problem still remains...
I've hit a wall with this one...
When i try to use the same SketchUP textured material, i.e. a material from the included library that uses a bitmap texture, on different geometry in the scene by making different versions of it through the colorize option, the colors render distorted...
Any idea as to why this happens??
ps. I've tried creating different VRAY linked materials for each version, but the problem still remains...
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