Hi, I am trying to render a building using default sunlight shadows. I set the sunlight in sketchup to show the cast shadows i want, but when i render the view it comes out that the entire building looks like it is in shadow even when the ground, grass, and asphalt look as if they are receiving direct sunlight.
My settings are as follows:
Global Switches: Default lights is the only thing checked under Lighting
Output size: 3200x2400 Height
Environment: GI Sky and Background both checked
Indirect Illumination Primary Engine: Irradiance Map with Multiplyer = 1, and secondary set to Light Chache.
All other settings are default.
Here is the render:
http://img503.imageshack.us/my.php?image=model1rp5.png
My settings are as follows:
Global Switches: Default lights is the only thing checked under Lighting
Output size: 3200x2400 Height
Environment: GI Sky and Background both checked
Indirect Illumination Primary Engine: Irradiance Map with Multiplyer = 1, and secondary set to Light Chache.
All other settings are default.
Here is the render:
http://img503.imageshack.us/my.php?image=model1rp5.png
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