Is it possible to manipulate (trim, split...) the infinite plane? Or add a transparency map? I have a model that is below the plane level so the it cuts through it.
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Infinite Plane
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Re: Infinite Plane
Interesting question ... I have done a test and found - there is a way. Attached an example - checker texture and transparency map use the same mapping like at the screenshot. The transparency is a white texture and tile is disabled. The transparency is used one times and the offset option allow to place it at every place at the image. So, cut a hole in the infinite groundplane is possible. I would say, problem is solved.
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