hi, well i saw a vis mesh command and im wondering if its the same as vray mesh( proxy for 3d max)
if it is does any one has an idea of how to use it? ( the max one, requires to attach all te geometry to create a multi sub object material for the proxy, and i dont know how it works here. i've been playing arround and im not seeing any viewport difference ( in vray for max, the oject geometry and polycount get reduced drastically, but here in rhino, the geometry is the same)).
thanks.
if it is does any one has an idea of how to use it? ( the max one, requires to attach all te geometry to create a multi sub object material for the proxy, and i dont know how it works here. i've been playing arround and im not seeing any viewport difference ( in vray for max, the oject geometry and polycount get reduced drastically, but here in rhino, the geometry is the same)).
thanks.
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