I am trying to simulate a paddle boat going through the water. This thread almost got me there, but the water all drains out of my volume by the time I reach 20 frames, despite jamming.
I found the sample file "pool" but I have no idea how that one works, since there is no PHXSource object in the scene. Are there any tutorials explaining how that was put together?
Thanks.
I found the sample file "pool" but I have no idea how that one works, since there is no PHXSource object in the scene. Are there any tutorials explaining how that was put together?
Thanks.
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