first of all i would like to thank arqestevez1 too much for his useful tutorial ,i learned a lot from this forum ... really thank you everybody for helping me to improve myself ... actually i started practicing those new techniques in a very simple home i modeled it and the start was in the time that i check the tutorial of Omar ,i got inspired me too much ,and the results encourage me to continue ,and today i just want to share my work with all of you my friends ... feel free to leave your comments it can help me to improve more myself ... again i want to say thank you so much for everybody.
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a very simple home
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I agree with Andy... I would play with views, too. My eye seems to be wondering all over your scene. Good job, BTW!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
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Originally posted by andybot_cg View Postdon't take it personally, that's just how this forum is sometimes.
Your lighting seems nicely balanced and you have a nice interior environment in the house. One thing I might work on is giving the exterior architecture some more detail - that red wall wants some texture perhaps?
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Originally posted by fpedrogo View PostLooks good! My only comments are the sharp edges and the quality of the floor texture. Try to avoid sharp edges and use a better quality texture for the floor. Beside these, the render look great. Nice water!
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Yes, you need an image with better resolution, specially when you have a closeup of the concrete like you have. Sharp edge take off realism of the render. You don have to round the edges if the geometry is far away from the camera, but if the object is close to the camera you need round edges. In your render I was referring to the border of the pool. But as I said the sharp edges can kill any render.
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Originally posted by fpedrogo View PostYes, you need an image with better resolution, specially when you have a closeup of the concrete like you have. Sharp edge take off realism of the render. You don have to round the edges if the geometry is far away from the camera, but if the object is close to the camera you need round edges. In your render I was referring to the border of the pool. But as I said the sharp edges can kill any render.
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Very nice work Ahmed,,,, I appreciate it so much,, some pros and cons if you don't mind:
Pros: (1) water and glass material are perfect, I'm so impressed about the water would you kindly mail me the vismat file? nimajalali@aol.com
(2) the interior work seems so good
Cons: (a) yeap,, sharp edges! put some detail on it, not just chamfer,,
(b) the purple flower in the right side of the building grabs so much attention,,
the lights are perfect toooooooo,,,,
NJ
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hey there ahmed.
i'm a little late in this post...
and wow.. the pool image looks terrific. i agree with fernando about the edges.
your illumination is great, congrats!
i see a lot of improvement from one picture to another.
i'm glad you found my tutorial usefull. see you around!los campeones no nacen, se hacen...
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