We are currently developing two new shader plugins for 3Ds Max 2010 and above for which we start Beta Testing now.
CROSSMAP is a 3Ds Max shader that randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. Crossmap creates more variety among visualization projects easy and fast, for example leaves on trees, grass, gravel, stones, flowers, wood fences, cobblestones, tiles and many more.
MAIN FEATURES
COMPATIBILITY
> MORE ABOUT CROSSMAP
COLOR EXTRACT extracts up to 100 colors from any photo and randomly assigns them to objects, object elements or even procedural maps in 3Ds Max. Just load any photo, extract colors and render. It has never been faster before to create or exchange multiple colors at once. Color Extract is especially useful, but not limited, to natural elements like grass, leaves of a tree, stones, sand, clouds, and many more.
MAIN FEATURES
COMPATIBILITY
> MORE ABOUT COLOR TOOLS
>> JOIN BETA TEST TO GET A FREE VERSION + MORE
CROSSMAP is a 3Ds Max shader that randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. Crossmap creates more variety among visualization projects easy and fast, for example leaves on trees, grass, gravel, stones, flowers, wood fences, cobblestones, tiles and many more.
MAIN FEATURES
- Fast loading of multiple images at once
- Random distrbution on multiple objects, elements and faces of an object
- Random color variation on distributed image instances
COMPATIBILITY
- 3Ds Max 2010, 2011, 2012 (32 bit and 64 bit)
> MORE ABOUT CROSSMAP
COLOR EXTRACT extracts up to 100 colors from any photo and randomly assigns them to objects, object elements or even procedural maps in 3Ds Max. Just load any photo, extract colors and render. It has never been faster before to create or exchange multiple colors at once. Color Extract is especially useful, but not limited, to natural elements like grass, leaves of a tree, stones, sand, clouds, and many more.
MAIN FEATURES
- Extract up to 100 colors from any bitmap
- Random distribution on multiple objects, elements or faces of an object in ONE material
- Extend existing procedural maps with more colors
COMPATIBILITY
- 3Ds Max 2010, 2011, 2012 (32 bit and 64 bit)
> MORE ABOUT COLOR TOOLS
>> JOIN BETA TEST TO GET A FREE VERSION + MORE
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