Hey guys
I have a problem:
I have a 3ds Max scene with camera and lighting. Everything is made for the default scanline renderer in max, meaning the scene has max lights and a max camera.
Now I want to have this scene completely Vray ready. The main Problem I have is the replacing of the max camera (standard Target) with the Vray cam (physical).
I aligned the Vray cam to the Max cam and adjusted the FoV but the area to render is still a different one, it seems the Vray cam is closer...
Is there a way to get EXACTLY the same render area?
Cheers
danny
btw: I am a vray customer, just dont know how to tell my account
I have a problem:
I have a 3ds Max scene with camera and lighting. Everything is made for the default scanline renderer in max, meaning the scene has max lights and a max camera.
Now I want to have this scene completely Vray ready. The main Problem I have is the replacing of the max camera (standard Target) with the Vray cam (physical).
I aligned the Vray cam to the Max cam and adjusted the FoV but the area to render is still a different one, it seems the Vray cam is closer...
Is there a way to get EXACTLY the same render area?
Cheers
danny
btw: I am a vray customer, just dont know how to tell my account
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