Hello all,
i adjusted the lights in an interior scene in RT which seemed to be a very usefull way.
Now the metal in RT is significant more light sensitive than in the "normal" render engine. Other (also highly reflective) materials seem to behave the same. Also there appear alpha channels for transparent materials in RT though alpha contribution is set to 1 and material id is black. Any hints?
Kind Regards
i adjusted the lights in an interior scene in RT which seemed to be a very usefull way.
Now the metal in RT is significant more light sensitive than in the "normal" render engine. Other (also highly reflective) materials seem to behave the same. Also there appear alpha channels for transparent materials in RT though alpha contribution is set to 1 and material id is black. Any hints?
Kind Regards
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