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Are there plans to update ply2vrmesh to work with bgeo format for newer versions of Houdini? We're using Maya 2015 with Vray 3.1 and getting the "Magic number not found" too.
The problem with using .bhclassic (Houdini 11 format) is that it does not allow for newer Houdini things like polysoup or VDB.
Alembic via a proxy is of course one option. However, since Alembic uses a single file for a sequence, they can get quite large with a dynamics sim. That means slow load times over a network resulting in slow renders. Using a sequence of geo helps with that. So we want to have both options available.
Well, V-Ray can load sequences of Alembic files too...
Best regards,
Vlado
Thanks, that's good to know. Would there be any advantage to converting an abc sequence to vrmesh before reading it in with VrayProxy as opposed to just reading the abc sequence directly to a proxy?
The .vrmesh files tend to be faster to process than Alembic files (and also sometimes smaller). But other than that, there is no difference for the moment.
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