It the alembic stores a single big mesh and this mesh is not fully visible in the rendering, then probably using a vrmesh file will be better.
Vrmesh files store the meshes as voxels, so V-Ray can load just some of them. I don't think we do subdivision on the fly when loading alembic files.
If there are multiple/many meshes inside the file then there won't be such a difference. I think.
Generally it is best to test how it will behave with your data and choose the proper solution.
Vrmesh files store the meshes as voxels, so V-Ray can load just some of them. I don't think we do subdivision on the fly when loading alembic files.
If there are multiple/many meshes inside the file then there won't be such a difference. I think.
Generally it is best to test how it will behave with your data and choose the proper solution.
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