Hello, everyone!
I have been trying to render usable Render ID pass to get masking selections in Photoshop for Post-processing.
However, no matter how high a resolution for a render, the Render ID pass comes pixellated and when I use to select a color to mask in Photoshop. The masking is very messy showing pixellated edges and so on.
My question is how to avoid this issue and be successful when masking using the Render ID pass in Photoshop?!
Or Please suggest me a better workflow...
Thank you
I have been trying to render usable Render ID pass to get masking selections in Photoshop for Post-processing.
However, no matter how high a resolution for a render, the Render ID pass comes pixellated and when I use to select a color to mask in Photoshop. The masking is very messy showing pixellated edges and so on.
My question is how to avoid this issue and be successful when masking using the Render ID pass in Photoshop?!
Or Please suggest me a better workflow...
Thank you
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