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Jewelry Brushed Metal Like this?

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  • Jewelry Brushed Metal Like this?

    Hi guys,

    I'm trying to achieve this look for already 30 days using demo's of different render engines without success. At the end i came back to vray.

    We need to purchase a new render engine as we need to render over 1000 rings and we can not afford to pay someone else do it, as they charge per image ofcourse.

    So we have to do it ourselfs. We tried maxwell, keyshot and now trying vray.

    So this is what we try to achieve.







    You can see more examples at http://www.acredo.nl/trouwringen/tro...en_acredo.html.

    This is what i achieve with vray. As you see it's totally flat and dull. It does not have that "awesome feeling on the surface of the ring" that brushed and charming feeling.

    I do now that there is some post work involved, but i'm pretty sure we can get 80% close with vray alone.

    My attempt:



    I used textures in reflect,bump en little bit in diffuse, tried different combinations, tilings, i also used mix =noise + brushed texture to get closer to the images we want to get.


    If anyone can help us setup that material or scene to achieve that look we will get vray instantly. For us speed does not matter. We are after quality so we don't mind waiting for long renders.

    Can anybody help us please?

    Thanks in advance!

  • #2
    Could not edit my first post so here is the picture of my attempt:

    Comment


    • #3
      You're not far off I reckon, some depth of field and more contrast should do it - if you're using photoshop try using the unsharp mask filter but push the radius really far - it does a pseudo contrast effect and can give a nice tough grade to things. You'll need to add some glossiness and the anisotropic settings for the material to get rid of any of those harsh edges on the brushes part of the ring.

      Comment


      • #4
        Thanks for the tips joconnel!

        I go and try right away. One more question before i go, is it right to put textures in reflect maps? Most materials i downlaoded to learn are always in bump..but it does not give me results i want. Sometimes i feel like two brushes where used in those images? one bigger one smaller? like a blend material? This does not seem hard , but it is hard to get that commercial look . I go try everything u advised!

        Originally posted by joconnell View Post
        You're not far off I reckon, some depth of field and more contrast should do it - if you're using photoshop try using the unsharp mask filter but push the radius really far - it does a pseudo contrast effect and can give a nice tough grade to things. You'll need to add some glossiness and the anisotropic settings for the material to get rid of any of those harsh edges on the brushes part of the ring.

        Comment


        • #5
          To be honest most people will put textures in the reflection slot when they want the object to look dirty so if you had an object with big grooves cut into it, dirt might collect in there so you'd use a map to make it less reflective in these areas. For what you're doing I don't think you need it.

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          • #6
            Originally posted by joconnell View Post
            To be honest most people will put textures in the reflection slot when they want the object to look dirty so if you had an object with big grooves cut into it, dirt might collect in there so you'd use a map to make it less reflective in these areas. For what you're doing I don't think you need it.
            Oke, i had that feeling i was doing something different, cuz i was getting that brushed look, but it looked dull and not real...i will post updates.

            But this is totally possible right? to achieve those type of images so yummy with vray...

            Comment


            • #7
              It's just contrast in your image so a little bit of colour correction afterwards!

              Comment


              • #8
                You need good collor correction to get it to look good + 4k-8 textures with good brushes in it to make good render. Its all in the detail
                CGI - Freelancer - Available for work

                www.dariuszmakowski.com - come and look

                Comment


                • #9
                  Hey Dadal! Thanks for your tips, any idea where can get those high q textures? i tried cgpersia and google, but didn't found those awesome textures.

                  Originally posted by DADAL View Post
                  You need good collor correction to get it to look good + 4k-8 textures with good brushes in it to make good render. Its all in the detail

                  Comment


                  • #10
                    Originally posted by annalucia View Post
                    Hey Dadal! Thanks for your tips, any idea where can get those high q textures? i tried cgpersia and google, but didn't found those awesome textures.
                    Omg I just read that cgpersia is a bad stolen site, my ex boyfriend told me about it, no wonder i can't find it ! Typed brushed in search nothing came.

                    Also everytime i save, project and open my vray settings are always reset, i have to go and put those back again. Is it because it's a demo ? I'm also using demo max.

                    I have rhino 5 from my work, but i heared vray for max was better so was trying the demo. I heared vray for rhino is badder then for max?

                    Budget is arround 5-6K. I'm also thinking to buy hdri light studio. (for those highlights)

                    I'm now on cgtextures but i can't find brushes in high quality.

                    Keep in mind i still have to buy a cheap version of max to run vray unless vray for rhino can do this things too.

                    Comment


                    • #11
                      Vray rhino should do it too...

                      Brushes u can make urself... U know Photoshop>Create noise map>Motion blur in 1 direction>Done. Or use noise as source. Play with it, make different options details etc etc...

                      GL with CGP
                      CGI - Freelancer - Available for work

                      www.dariuszmakowski.com - come and look

                      Comment


                      • #12
                        Thanks for advise Dadal. My fiancee has also made courses in the past for marketing and selling and it also ended up in those type of sites. Stolen bad sites. i guess it's good for people from 3rd world countries to get access to software to learn but it's painfull when u are the product owner believe me.

                        about the brushes! I will try to create 8k brushes.


                        Originally posted by DADAL View Post
                        Vray rhino should do it too...

                        Brushes u can make urself... U know Photoshop>Create noise map>Motion blur in 1 direction>Done. Or use noise as source. Play with it, make different options details etc etc...

                        GL with CGP

                        Comment


                        • #13
                          Oke So i followed the advises but i'm still not where i need to be.



                          Now photoshop involved.

                          I forgot to mention, the reason i'm doing with max vray and not the rhino is also because of the hdri light studio. I tried the demo with keyshot maxwell and now vray max and it seems awesome. Not sure if it's needed.

                          Should i post in the job section to see if somebody can create the look we are looking for? Am i allowed to do that? And how much will cost something like that?

                          So all i want it to put my rings tweak little bit and get that detailed glossy awesome ring metal u see in the pictures.

                          Cheers

                          Comment


                          • #14
                            Hi annalucia,

                            I had a look at a similar setup the weekend.

                            I've only dropped in simple ring shapes and some glass/diamond primitives.

                            The new BDPT would be great for this type of job, but I used Maxwell (as I've been using it a bit recently) as I wanted to see if there would be any caustics from the metals.

                            Let me know if this is similar to what you're after and if I can be of any help on the project.

                            cheers,

                            Steve
                            Attached Files

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                            • #15
                              Caustics on white environment would be quite challenging to see... might end up being more of a distraction than a good effect...
                              CGI - Freelancer - Available for work

                              www.dariuszmakowski.com - come and look

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