Originally posted by sherridge101
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Jewelry Brushed Metal Like this?
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The scene is a maya file, and uses hdr lights and textures from catalogues, so unfortunately not.
A bit of post work and a reflection cutout on your latest render and you're practically there.
I'll PM you a minute.
cheers.Last edited by sherridge101; 29-04-2013, 06:50 AM.
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eey, that's pretty close tot he first images i post. I like the subtile brush. Do you mind sharing the scene? I do understand if you can't.
That brush is special, like blinky, can't explain what it is. Especially the back ring. Hmm makes me thinking. Really thinking!
Originally posted by sherridge101 View PostNo probs, here you go:
http://www.freeimagehosting.net/xo2h1
I think you can achieve similar results in both render engines.
There are a few pros and cons, but they're both great tools.
cheers,
Steve
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This is my progress so far.
I have some problems when exporting from rhino to 3ds. I get that vertical lines on the ring which messup texture. don't know how to fix it. I will post it in rhino forums soon about it.
Need to work on the texture to strech less. But still it needs some work cauz now it looks too much of a metal then jewelry.
Cheers
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No probs, here you go:
http://www.freeimagehosting.net/xo2h1
I think you can achieve similar results in both render engines.
There are a few pros and cons, but they're both great tools.
cheers,
Steve
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Sherridge101, thanks for your reply. I'm still trying 10 hours a day to get it right as our catalog is not ready. Ma favour goes to vray as i couldn't achieve similar results in maxwell and a brushed simpe metal took like 30 min to render. I did even took the vtc course to understand maxwell and their materials.
I have not enough rights to access the picture you posted. I would love to see what it is so i can tell you if it's what we are after.
i have here different examples: http://www.meisterschmuck.com/en/pro...ge/phantastics
Those are all real pictures but we can not afford to do this with a photograaf, plus for new designs we have to always make the ring. (we are an upstart) So we need to achieve in 3d and go knock on doors of juwery stores to put our collection in their stores. So the renders are most important.
Can u post it on a extern image sharing so i can see it? Thanks!
I read alot that maxwell is esy, point and shoot but with vray steep learning curve, but i don't know why i tend to understand what i'm doing in vray. I took lynda course and some tuts. I feel i have more control over it.
Thanks!
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yeah, you're probably right.
I think this is where the BDPT will come in - to see if caustics look ok (or not) without too many setting tweaks.
cheers,
Steve
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Caustics on white environment would be quite challenging to see... might end up being more of a distraction than a good effect...
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Hi annalucia,
I had a look at a similar setup the weekend.
I've only dropped in simple ring shapes and some glass/diamond primitives.
The new BDPT would be great for this type of job, but I used Maxwell (as I've been using it a bit recently) as I wanted to see if there would be any caustics from the metals.
Let me know if this is similar to what you're after and if I can be of any help on the project.
cheers,
Steve
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Oke So i followed the advises but i'm still not where i need to be.
Now photoshop involved.
I forgot to mention, the reason i'm doing with max vray and not the rhino is also because of the hdri light studio. I tried the demo with keyshot maxwell and now vray max and it seems awesome. Not sure if it's needed.
Should i post in the job section to see if somebody can create the look we are looking for? Am i allowed to do that? And how much will cost something like that?
So all i want it to put my rings tweak little bit and get that detailed glossy awesome ring metal u see in the pictures.
Cheers
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Thanks for advise Dadal. My fiancee has also made courses in the past for marketing and selling and it also ended up in those type of sites. Stolen bad sites. i guess it's good for people from 3rd world countries to get access to software to learn but it's painfull when u are the product owner believe me.
about the brushes! I will try to create 8k brushes.
Originally posted by DADAL View PostVray rhino should do it too...
Brushes u can make urself... U know Photoshop>Create noise map>Motion blur in 1 direction>Done. Or use noise as source. Play with it, make different options details etc etc...
GL with CGP
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Vray rhino should do it too...
Brushes u can make urself... U know Photoshop>Create noise map>Motion blur in 1 direction>Done. Or use noise as source. Play with it, make different options details etc etc...
GL with CGP
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Originally posted by annalucia View PostHey Dadal! Thanks for your tips, any idea where can get those high q textures? i tried cgpersia and google, but didn't found those awesome textures.
Also everytime i save, project and open my vray settings are always reset, i have to go and put those back again. Is it because it's a demo ? I'm also using demo max.
I have rhino 5 from my work, but i heared vray for max was better so was trying the demo. I heared vray for rhino is badder then for max?
Budget is arround 5-6K. I'm also thinking to buy hdri light studio. (for those highlights)
I'm now on cgtextures but i can't find brushes in high quality.
Keep in mind i still have to buy a cheap version of max to run vray unless vray for rhino can do this things too.
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Hey Dadal! Thanks for your tips, any idea where can get those high q textures? i tried cgpersia and google, but didn't found those awesome textures.
Originally posted by DADAL View PostYou need good collor correction to get it to look good + 4k-8 textures with good brushes in it to make good render. Its all in the detail
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You need good collor correction to get it to look good + 4k-8 textures with good brushes in it to make good render. Its all in the detail
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