I am render out my animation sequence in targa format with 32 bit setting, but when open the finished image in Photoshop it show 8 bit only, how could save a 32 bit targa image?
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32 bit render?
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32 bit render?
Best regards,
Jackie Teh
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3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.04 build 00000]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudioTags: None
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Vlado, thank you for your reply.
Which format should save for AE use?
sorry to my stupid question, i am a architectural walkthrough beginner, this is the 1st i do animation.
Regards,
JackieBest regards,
Jackie Teh
--
3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.04 build 00000]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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Unfortunately, AE is NOT a good choice for using any floating point data image sequences. It's way too slow and cumbersome! We do almost all of our compositing in another package first and then save out a PNG sequence for AE. We have tried OpenEXR and "other" plugins for AE, but it's just not made to work with EXR of floating point TIFF files efficiently.
We do all of our compositing inside of Nuke and then render out PNGs from there and go into AE. Sometimes if it's just simple stuff we have used Composite, which comes with Max.
I would LOVE to hear anyone else jump in who has had success with AE and EXR files!
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Vlado, thanks again for your guideBest regards,
Jackie Teh
--
3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.04 build 00000]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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Donald2B, thanks for the deep explaination, anyway i have start render and save my files to targa because of deadline, but i promise i will test another render at home and save it to exr format.
Since AE support PNG, why not we save PNG from Max??
Regards,
JackieBest regards,
Jackie Teh
--
3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.04 build 00000]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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You can save PNG straight from Max. I was just saying that in our workflow, we do LOTS of compositing in Nuke, requiring EXR files. Then we spit out PNG files from Nuke to go into AE. Each Studio has a different workflow, this is the way we do it here.
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Donald2B, thanks for your explainationBest regards,
Jackie Teh
--
3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.04 build 00000]
AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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