Hi,
I encountered a strange problem using VrayObjectProperties. For the proof I built a simple scene with a sphere placed in a box and a spherical light located somewhere outside the box so that the sphere is not directly lit.
Now ,I need to render two images : one for the sphere and gi shadows on the "floor" and another one for the box .For the box I created a vrayobjectProperties with Matte surfaces ON.
For reasons I do not understand in the alpha channel appears a shadow generated by the light located behind the box.
I do not know if it is normal or not but I want to know if there is any way to have only the GI shadows on the sphere layer.Turnig off the light is not an option.
Thanks.
[IMG][/IMG]
I encountered a strange problem using VrayObjectProperties. For the proof I built a simple scene with a sphere placed in a box and a spherical light located somewhere outside the box so that the sphere is not directly lit.
Now ,I need to render two images : one for the sphere and gi shadows on the "floor" and another one for the box .For the box I created a vrayobjectProperties with Matte surfaces ON.
For reasons I do not understand in the alpha channel appears a shadow generated by the light located behind the box.
I do not know if it is normal or not but I want to know if there is any way to have only the GI shadows on the sphere layer.Turnig off the light is not an option.
Thanks.
[IMG][/IMG]
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