any way to do these with phoenix? seems an important feature for a fluid sim.
searched the forums with no luck, and as im discovering there is precious little beyond feature descriptions in the help files (i bet you guys could cut your forum workload by a factor of 100 if there were detailed help files and tutorials for a good selection of project scenarios.)
im currently using the "wetting" feature, but that ends up looking odd as unless your sim is insanely detailed, the liquid that sticks is way to too thick, and tends to behave strangely on aggressively animated geometry.
searched the forums with no luck, and as im discovering there is precious little beyond feature descriptions in the help files (i bet you guys could cut your forum workload by a factor of 100 if there were detailed help files and tutorials for a good selection of project scenarios.)
im currently using the "wetting" feature, but that ends up looking odd as unless your sim is insanely detailed, the liquid that sticks is way to too thick, and tends to behave strangely on aggressively animated geometry.
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