Hello everyone, I'm trying to create a simple simulation with the fluid flowing down a wooden plank down to a mill but every time the simulation penetrates the geometry, that's supposed to be the plank, and falls to the ground any ideas?The geometry is not a plane it has some thickness. Thanks in advance!
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phoenix fd liquid simulation penetrates geometry
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of course, this is my simple set up so I can solve or my issues before I try it out in my modeled scene, I just need a nice liquid poring down the geometry and it will fall on a watermill. My grid resolution is not that high so I can see it on my slow pc but as you can see they just stick on the source object. Decreasing the resolution makes the simulation work again
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