Hi,
I created a scene with an animated bird. a Phoenix source generate smoke on the bird when it flying around by path contraint,
The simulation work perfectly on viewport. but when I render the sequence its got a problem.
Its like a shaking animation. my smoke bird vibrate around it's position every frame. while the viewport do not show any vibration animation of camera or the simulation.
First I try to use adaptive grid, when the problem show up, I though it because of the moving grid.
Then I use it no more, just a normal big container, but again, the smoke still vibrated each frame while the viewport preview is perject.
Any idea of what is wrong please. I use Phoenix 2.2 and max 2014.
thanks
I created a scene with an animated bird. a Phoenix source generate smoke on the bird when it flying around by path contraint,
The simulation work perfectly on viewport. but when I render the sequence its got a problem.
Its like a shaking animation. my smoke bird vibrate around it's position every frame. while the viewport do not show any vibration animation of camera or the simulation.
First I try to use adaptive grid, when the problem show up, I though it because of the moving grid.
Then I use it no more, just a normal big container, but again, the smoke still vibrated each frame while the viewport preview is perject.
Any idea of what is wrong please. I use Phoenix 2.2 and max 2014.
thanks
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