Hi guys,
I am running maya 2103 with vray 2.4 & shave_haircut plugin v8, I am trying to render full fur cartoon chr in production ,there is not much of doc from shave & haircut as far as optimising render times in vray.I wonder if someone from vray team can help me out with this problem.
we are facing problems with render time & flicker issues and we are not using any kind of GI ,but we are trying to render animated chr for a show ,Online forums suggest using raytracing with fur is a nightmare from rendering & flicker perspective ,is there any way i can Optimise shave haircut plugin to work without flicker issues and save some render times.I have used 3dlight before which uses deep shadow map when rendering fur and does so beautifully & mental ray also gives option of using detail shadow map which gives awesome shadow at half the speed or less than crazy vray render times.
If anyone has found any workaround in vray or anyother solution pls get back to me.
Thanks,
d
I am running maya 2103 with vray 2.4 & shave_haircut plugin v8, I am trying to render full fur cartoon chr in production ,there is not much of doc from shave & haircut as far as optimising render times in vray.I wonder if someone from vray team can help me out with this problem.
we are facing problems with render time & flicker issues and we are not using any kind of GI ,but we are trying to render animated chr for a show ,Online forums suggest using raytracing with fur is a nightmare from rendering & flicker perspective ,is there any way i can Optimise shave haircut plugin to work without flicker issues and save some render times.I have used 3dlight before which uses deep shadow map when rendering fur and does so beautifully & mental ray also gives option of using detail shadow map which gives awesome shadow at half the speed or less than crazy vray render times.
If anyone has found any workaround in vray or anyother solution pls get back to me.
Thanks,
d
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