Hi,
During my short Experience at BaseBlack (little more then 1 month), I Had the possibility to touch for the first time PhoenixFd with my hands!
Is a great software, unfortunately I used it only for Smoke/Explosion and I'm writing my opinion only for that now.
Is really fast and had a good simplicity to go and push hard the simulation. The solver is not really powerful with swirling and a solution as flip solver and multi voxel adaptive grid (as for expl in Naiad) could help much more the timing in computation and managing the hugest scene. It need also a smoke/fire/velocity/ - dissipation/dispersion parameter (but I think is coming in the nightly version). the multi-threding with maya field is essential to save time, and in my case it crash only with the curve field, all the other seems works fine for me.
So I decide to push a little bit more the Pipeline here integrating 3 simple tool for this Software
- Send in batch the Simulation with one click
- Send in farm
- Magic Cube (where to access the voxel data and change the stuff inside)
Here the Plugin I made in this short time there:
In the end I would say thanks to Ivaylo to had give me an hand in that
During my short Experience at BaseBlack (little more then 1 month), I Had the possibility to touch for the first time PhoenixFd with my hands!
Is a great software, unfortunately I used it only for Smoke/Explosion and I'm writing my opinion only for that now.
Is really fast and had a good simplicity to go and push hard the simulation. The solver is not really powerful with swirling and a solution as flip solver and multi voxel adaptive grid (as for expl in Naiad) could help much more the timing in computation and managing the hugest scene. It need also a smoke/fire/velocity/ - dissipation/dispersion parameter (but I think is coming in the nightly version). the multi-threding with maya field is essential to save time, and in my case it crash only with the curve field, all the other seems works fine for me.
So I decide to push a little bit more the Pipeline here integrating 3 simple tool for this Software
- Send in batch the Simulation with one click
- Send in farm
- Magic Cube (where to access the voxel data and change the stuff inside)
Here the Plugin I made in this short time there:
In the end I would say thanks to Ivaylo to had give me an hand in that
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