Hi all.
we ahve say 200 OBJs and every OBJ is with many textures, we need to use it as proxys or vrmesh as the model is approx 600 mil trias big and textures few GBs. im know how to convert OBJ to vrmesh with the cmd line convertor. but im getting not the textures to it. it can be done over 3dsmax, and use the Vray mesh convert menu. Is there a way to automatize this work somehow ?? we will have up to 2000+ OBJ parts. so making it thi sway is for weeks....
we ahve say 200 OBJs and every OBJ is with many textures, we need to use it as proxys or vrmesh as the model is approx 600 mil trias big and textures few GBs. im know how to convert OBJ to vrmesh with the cmd line convertor. but im getting not the textures to it. it can be done over 3dsmax, and use the Vray mesh convert menu. Is there a way to automatize this work somehow ?? we will have up to 2000+ OBJ parts. so making it thi sway is for weeks....
Comment