Hi there,
I'm using Mudbox 2015 to create a Ptex VDM (All settings are in the linked image) I send the base mesh back to Maya 2015 to render out in Vray 3.0.
But as you can see it all pulls apart at the seams??? I have tried changing every setting, spent a couple of days testing but cannot find a solution. Going to pull my hair out!
As stated, I am using PTEX and I have "Keep Continuity" ON, but doesn't seem to be having an effect? Using "Relative Tangent" but I have also tried "Object" but still get unsatifactory results.
Any help would be greatly appreciated. Thank you im advance.
Paul
I'm using Mudbox 2015 to create a Ptex VDM (All settings are in the linked image) I send the base mesh back to Maya 2015 to render out in Vray 3.0.
But as you can see it all pulls apart at the seams??? I have tried changing every setting, spent a couple of days testing but cannot find a solution. Going to pull my hair out!
As stated, I am using PTEX and I have "Keep Continuity" ON, but doesn't seem to be having an effect? Using "Relative Tangent" but I have also tried "Object" but still get unsatifactory results.
Any help would be greatly appreciated. Thank you im advance.
Paul
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