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  • texture Blurryness?

    sometimes when doing studio shots the textures are abit blurry even high res textures, is this because max assigns texture blurryness or its something with vray? i would love to see the textures as sharp as they are on the actually textures in rendering and idk how possible this is
    Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

  • #2
    I guess you can turn the blur filter off.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

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    • #3
      does turning this off effectively means the testure is as is there is no blur applied by the software?
      Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

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      • #4
        sorry reason why i asked here is because it doesnt look the same when i try this almost as if its processed like in photoshop, idk what the bitmap loader does but in corona renderer for example out of the box all textures are sharp
        Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

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        • #5
          This might help:

          http://www.neilblevins.com/cg_educat...p_blurring.htm
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090
          • ​Windows 11 Pro

          Comment


          • #6
            Thanks Bobby!!! this is definitely a good explanation and something to try, one thing am curious about now is if it will really speed up render times with it off, o man that would make my day!
            Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

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            • #7
              also turning the filter off was something i never ever noticed before haha,silly me
              Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

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              • #8
                you can also turn the filtering off in vray global settings or control the values in the scene with script.
                Marcin Piotrowski
                youtube

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                • #9
                  Vlado recommends a blur radius of .05. Turning it off or setting it too low makes V-Ray work to hard, at least that is my understanding.

                  Originally posted by vray.curiosity View Post
                  Thanks Bobby!!! this is definitely a good explanation and something to try, one thing am curious about now is if it will really speed up render times with it off, o man that would make my day!
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

                  Comment


                  • #10
                    sometimes its slower, sometimes its faster. thats just personal preference. filtering turned off globaly works for me, with blurry AA filter gives me nice smooth image. just one spinner less to care about.
                    Marcin Piotrowski
                    youtube

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                    • #11
                      where to disable filtering globally?
                      Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

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                      • #12
                        Although that was a trend, I think Vlado recommends leaving it on and setting the radius to something like .05. However, here is how:

                        Click image for larger version

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                        Bobby Parker
                        www.bobby-parker.com
                        e-mail: info@bobby-parker.com
                        phone: 2188206812

                        My current hardware setup:
                        • Ryzen 9 5900x CPU
                        • 128gb Vengeance RGB Pro RAM
                        • NVIDIA GeForce RTX 4090
                        • ​Windows 11 Pro

                        Comment


                        • #13
                          Can you post that in a way where were all can see or as a link bobby?
                          Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

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                          • #14
                            It would be nice to have a global Map Filtering Value override next to that checkbox, so you could force all scene maps to 0.05 or so. Or alternatively modify max so new maps are created with blur at 0.05. I'm currently using VMC to do it but it's a drag when you're creating lots of new materials and maps.
                            Alex York
                            Founder of Atelier York - Bespoke Architectural Visualisation
                            www.atelieryork.co.uk

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                            • #15
                              Will make a note to look into it, but it might also be useful to explore using VRayHDRI with elliptical filtering.

                              Best regards,
                              Vlado
                              I only act like I know everything, Rogers.

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