In 3ds max using "Render to Texture" its very easy to bake VRayCompleteMap, But in Maya i didn't found any similar option.
I tried using "vrayBakeOptions" & "Bake With VRay" but not getting output similar to what i want..
Trying to do same thing present in below video inside Maya instead of 3ds max, See this
https://www.youtube.com/watch?v=hy_o...tu.be&t=11m09s
I tried using "vrayBakeOptions" & "Bake With VRay" but not getting output similar to what i want..
Trying to do same thing present in below video inside Maya instead of 3ds max, See this
https://www.youtube.com/watch?v=hy_o...tu.be&t=11m09s
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