Hello,
In a scene with a ocean simulator.
Is there a way to fade out the displacement of an ocean mesh? I need to increase the subdiv to get a nice result, but for animation the rendertimes, or loadingtimes, are too high. Bysides I don't need the displacement in the far areas.
Thanks.
Patrick
In a scene with a ocean simulator.
Is there a way to fade out the displacement of an ocean mesh? I need to increase the subdiv to get a nice result, but for animation the rendertimes, or loadingtimes, are too high. Bysides I don't need the displacement in the far areas.
Thanks.
Patrick
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