Are there any plans to bring PhoenixFD to maya on the mac?
I know that's getting niche, but it would have been extremely helpful this last launch we went through.
For my fellow Apple employees PhoenixFD is a fluid simulation plugin that works natively with vray/maya. No need to sim, cache, and import.
I've worked with it on a couple of projects and I absolutely loved how easy it was to learn. Take a look at the latest cut for 3dsmax:
https://www.chaosgroup.com/phoenix-fd/3ds-max
You can create liquid, smoke, and even a tank of gasoline, and drop a match in it and watch it explode.
I know that's getting niche, but it would have been extremely helpful this last launch we went through.
For my fellow Apple employees PhoenixFD is a fluid simulation plugin that works natively with vray/maya. No need to sim, cache, and import.
I've worked with it on a couple of projects and I absolutely loved how easy it was to learn. Take a look at the latest cut for 3dsmax:
https://www.chaosgroup.com/phoenix-fd/3ds-max
You can create liquid, smoke, and even a tank of gasoline, and drop a match in it and watch it explode.
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