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Water Explosion Setting for Phoenix in Maya

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  • Water Explosion Setting for Phoenix in Maya

    I'm trying to get an underwater explosion to happen in Maya using a sphere discharging negatively to suck water in and then animated positively high enough to blow the water out into mist and splashes. I've seen several threads that have example files for this method in Max, but no luck finding an example scene file for Maya.
    Does this seem like the right direction to continue in or should I be trying something with forces?

  • #2
    Sounds like a good start, yes
    Svetlin Nikolov, Ex Phoenix team lead

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