Hello again!
Is it possible to simulate Archimedes' forces?)
I have a liquid, that fills a vessel. Then i'm going to throw a few balls, which have a lower density than liquid. In real life, balls first be drowned for a moment, then float up and will float on the surface, while I will continue to pour the liquid and fill the vessel.
If I cast a jet on the ball, he almost drowned again and again emerge.
I want to hear your thoughts. How can I do this kind of interesting interaction with collision objects?
Regard Kirill.
Is it possible to simulate Archimedes' forces?)
I have a liquid, that fills a vessel. Then i'm going to throw a few balls, which have a lower density than liquid. In real life, balls first be drowned for a moment, then float up and will float on the surface, while I will continue to pour the liquid and fill the vessel.
If I cast a jet on the ball, he almost drowned again and again emerge.
I want to hear your thoughts. How can I do this kind of interesting interaction with collision objects?
Regard Kirill.
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