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lighting indoor- makes outdoor too bright

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  • lighting indoor- makes outdoor too bright

    Hi.
    In the old version (vray 2) fot SketchUP it had an option of color mapping with the HSV exponantial, but on the new version ( 3.4 for SketchUp) I find it impossible to brighten up the room without making the outdoor seems too bright
    I tried with the sun, without the sun,
    with dome light, without it,
    low camera values (room too dark) and Im really out of options. what can I do?

    attached-



    http://imgur.com/a/RjzNO

    how can I make the room bright but leave the sky blue and not white?

  • #2

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    • #3
      Turn down the highlight burn in the VFS corrections panel (bottomleft button). You can also turn on clamping (second from left) to see which parts are burned. When sliding back the highlight burn you will see the colors disappear.

      Best,
      AMD Ryzen 9, RTX 2080Super, ArchiCAD 24, Vectorworks 2020, Sketchup 2021 Pro, Vray Next for Sketchup, Skatter, Twinmotion 2020

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      • #4
        Hi Inbal,

        One way you can fake a darker exterior but still have enough light to brighten the interior is to use 2 environmental lights (dome or sky). One that is very bright but invisible to the render and casts the light, then a second that is disabled for lighting, but is visible in your render at a much lower light level. Example of options below.

        Andy
        Attached Files

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        • #5
          thanks for the answers!
          after more tweaking I reduce the sun significantly, also the domelight strength and then it was more ok, but when I rendered this happened-
          it happed to me in a different file, and nothing I could do changed it back-
          it likes after a few renders, even with not much change in matterials or light, the file is doomed.

          can anyone know how to fix it?
          I thought making a big and quality render will solve it but no- it still ruined...

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          • #6

            https://pasteboard.co/LRYcDCui.png

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            • #7
              Originally posted by Inbal View Post
              Wow! That looks pretty godawful

              At this point, it might make more sense to use the "wipe scene" of vray data and start over.

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              • #8
                Did you by any chance enable GPU acceleration? If so try disabling and see if it helps.
                I have seen some similar render issues that AMD users run across.

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