Announcement

Collapse
No announcement yet.

composite texture bug

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • composite texture bug

    Hi,

    I added a black and white noise composite texture in the PHXsource >Temperature>mask> Texmap slot , to generate fire from an object according to the black and white texture, but it didn't generate so I think this is a bug.
    If I add noise texture alone it works but once I add it inside a composite texture to blend it with another noise texture, the phoenix source no longer generates fire.


    best.

  • #2
    Hello,

    It works in here with a composite map blending two noises. Can you send us an example scene representing the issue?

    Thank you,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

    Comment


    • #3
      Hey,

      I totally forgot that this was fixed in the recent nightly builds so if you get a nightly from yesterday it should work.

      Best regards,
      Georgi Zhekov
      Phoenix Product Manager
      Chaos

      Comment

      Working...
      X