Hi,
I added a black and white noise composite texture in the PHXsource >Temperature>mask> Texmap slot , to generate fire from an object according to the black and white texture, but it didn't generate so I think this is a bug.
If I add noise texture alone it works but once I add it inside a composite texture to blend it with another noise texture, the phoenix source no longer generates fire.
best.
I added a black and white noise composite texture in the PHXsource >Temperature>mask> Texmap slot , to generate fire from an object according to the black and white texture, but it didn't generate so I think this is a bug.
If I add noise texture alone it works but once I add it inside a composite texture to blend it with another noise texture, the phoenix source no longer generates fire.
best.
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