Hi everyone,,,,
first of all just to say vray beutiful piece of software but really, has some confusing stuff, or user manual is really confusing...
so my problem is this >
Render passes and combinations are very horrible explained > CAN SOMEONE PLEASE, BUT PLEASE EXPLAIN IN DETAIL ADVANCED BACK TO BEAUTY AND REGULAR BACK TO BEAUTY > because scheme presented there is useless!!! I really dont know how they thought if someone is let's say starting to composite or just making way trough CGI and other stuff... really dont get me wrong it's just a critic but plese, to all people in chaos group > just write the god thing readable to all people, not to explain it with croses and darts...
So > in 32 bit in photoshop everything is linear dodge ( add ) but in 16 bit or 8 bit that does not work > so please can someone according to render passes described in advanced and regular back to beauty PLEASE TELL OR WRITE EXACT BLEND MODES AND REQUIRED GROUPS for example this > '' (VRayDiffuseFilter x (VRayRawLighting + VRayRawGlobalIllumination)) '' ???? please no schematics and darts and other stuff, just pure and simple without to need to guess or decipher these scematics....
Once again no hard feelings just a critic, because this explanation is UNREADABLE!
thnks in advance
first of all just to say vray beutiful piece of software but really, has some confusing stuff, or user manual is really confusing...
so my problem is this >
Render passes and combinations are very horrible explained > CAN SOMEONE PLEASE, BUT PLEASE EXPLAIN IN DETAIL ADVANCED BACK TO BEAUTY AND REGULAR BACK TO BEAUTY > because scheme presented there is useless!!! I really dont know how they thought if someone is let's say starting to composite or just making way trough CGI and other stuff... really dont get me wrong it's just a critic but plese, to all people in chaos group > just write the god thing readable to all people, not to explain it with croses and darts...
So > in 32 bit in photoshop everything is linear dodge ( add ) but in 16 bit or 8 bit that does not work > so please can someone according to render passes described in advanced and regular back to beauty PLEASE TELL OR WRITE EXACT BLEND MODES AND REQUIRED GROUPS for example this > '' (VRayDiffuseFilter x (VRayRawLighting + VRayRawGlobalIllumination)) '' ???? please no schematics and darts and other stuff, just pure and simple without to need to guess or decipher these scematics....
Once again no hard feelings just a critic, because this explanation is UNREADABLE!
thnks in advance
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