why not add a "Delete Particles" command in Phoenix FD.So some particles run out of the simulator can be deleted.
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Hello,
We do have such an option already. You can use the per-node Phoenix FD properties. Make an object that covers the problematic area - from the right-click properties turn off Solid so it won't interact with the rest of the simulation and turn on Clear Inside.
This will delete the channels that you don't need. You can find more here - https://docs.chaosgroup.com/display/...ies-ParametersGeorgi Zhekov
Phoenix Product Manager
Chaos
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georgi.zhekov but if turn off adaptive grid option or solid object in phoenix fd properties,no liquid will fill the box or interact with it.
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