Hi!
This is my second rendering in vray for rhino. You can see the picture of my problem on the jpeg here, it's the building that has awful walls between blue, and at the right, like awful white, like if it would be burnt....
As you see on the picture, i have a problem with light.
What i'd like is to have cloudy sky, and not so contrast in the walls.
And I don't know why on first ground, the walls are like a little blue. I think it's reflect of the sky but i'm lost....
To do this, i created a vray sun. I had too a sun from rhino.
Vray sun is 1.75 size; Intensity 0.9
On option vray, camera paramater have shutter speed is 100, f number 8 and film speeed 100.
On option vray, environment is GI on, material is TexSky, with sun: none, skymodel preetham. I tried with Sun 1, but it's nearly the same. Refelection Background is on, but with TextBitmap, a photo of a sky, with uvw gen environment, mapping type spherical.
So, can you please help me? I don't know what to do.
On my first rendering, i used only rhino sun, it was far way better, and moreover, i had a really cloudy sky, like my photo. Here, i have nothing of this, it's awfull...No sky... only awful blue.... i tried to do with the same parameters of my first rendering, you can see here this first rendering that has trees, caracters.....but i don't know why, even with same paramters, this second rendering is awful. It's not the same building. Thanks so much for helping me.
This is my second rendering in vray for rhino. You can see the picture of my problem on the jpeg here, it's the building that has awful walls between blue, and at the right, like awful white, like if it would be burnt....
As you see on the picture, i have a problem with light.
What i'd like is to have cloudy sky, and not so contrast in the walls.
And I don't know why on first ground, the walls are like a little blue. I think it's reflect of the sky but i'm lost....
To do this, i created a vray sun. I had too a sun from rhino.
Vray sun is 1.75 size; Intensity 0.9
On option vray, camera paramater have shutter speed is 100, f number 8 and film speeed 100.
On option vray, environment is GI on, material is TexSky, with sun: none, skymodel preetham. I tried with Sun 1, but it's nearly the same. Refelection Background is on, but with TextBitmap, a photo of a sky, with uvw gen environment, mapping type spherical.
So, can you please help me? I don't know what to do.
On my first rendering, i used only rhino sun, it was far way better, and moreover, i had a really cloudy sky, like my photo. Here, i have nothing of this, it's awfull...No sky... only awful blue.... i tried to do with the same parameters of my first rendering, you can see here this first rendering that has trees, caracters.....but i don't know why, even with same paramters, this second rendering is awful. It's not the same building. Thanks so much for helping me.
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