Hi Folks
Just starting out with Phoenix...
Can someone tell me if its possible to simulate a "non-liquid object" falling into water?
In other words: If a strawberry is dropped into a bowl of water, it would create a splash. After impacting with the water surface, the strawberry will pick up speed again, and drift towards the bottom of the bowl.
Thanks - kind regards,
Michael
Just starting out with Phoenix...
Can someone tell me if its possible to simulate a "non-liquid object" falling into water?
In other words: If a strawberry is dropped into a bowl of water, it would create a splash. After impacting with the water surface, the strawberry will pick up speed again, and drift towards the bottom of the bowl.
Thanks - kind regards,
Michael
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