I dont know, but i cant do this thing with vray. (sorry but my english)
In some images i can see of render made with vray, the reality of the image (i think) is made by the shadows areas that appears in the corners of the geometry (angles of walls, furnitures,.....etc....)
i try a lot of ways, but i cant do this thing.
This angles always appears much iluminated than others parts of the render.
When i try a render with medium or high quality presets of Irradiance, in the part of pre-calc with preview, this angles appears dark, like i want, but in the last fase (render), it's appear with so much ligth...
Any help please about this???
[/img]
In some images i can see of render made with vray, the reality of the image (i think) is made by the shadows areas that appears in the corners of the geometry (angles of walls, furnitures,.....etc....)
i try a lot of ways, but i cant do this thing.
This angles always appears much iluminated than others parts of the render.
When i try a render with medium or high quality presets of Irradiance, in the part of pre-calc with preview, this angles appears dark, like i want, but in the last fase (render), it's appear with so much ligth...
Any help please about this???
[/img]
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