Announcement

Collapse
No announcement yet.

Bad mesh and how to know ?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bad mesh and how to know ?

    I am making a kitchen animation and have been having problems with a flickering flat surface. It looks good in stills. Its a mesh converted from solidworks/step to edible mesh.

    i tried everything i could imagine, byt in the end I changed the mesh to my own made, and everything was working perfekt. Is there a way to check this out before you start rendering sequences?

  • #2
    xView is helpful. overlapping faces, face orientation etc. check smoothing groups, unwelded verts.
    Marcin Piotrowski
    youtube

    Comment


    • #3
      Originally posted by piotrus3333 View Post
      xView is helpful. overlapping faces, face orientation etc. check smoothing groups, unwelded verts.
      Thanks, will try that

      Comment


      • #4
        you can try increasing the secondary ray bias a little. Default is 0,0. Try 0.001. Increasing the value slightly works well for coplaner faces
        Kind Regards,
        Morne

        Comment


        • #5
          Your normals pass will give it away too - you'll often spot triangles on a flat surface that are a different colour from things around them which is a giveaway.

          Comment


          • #6
            Maybe run the Forensic script by Sini. I run it on every project and it always reveals something.

            https://sinisoftware.net/index.php?o...=12&Itemid=195
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              Awesome !! Thank you guys.

              Comment

              Working...
              X