Hi,
Not really sure what's the best way of doing this but when you render an animation stream containing forest pack, set to cull objects not in the camera view, with Vray stand alone it doesn't update the culling as the camera moves.
I assume that's because Vray is collapsing forest pack into a mesh for the entire stream at the start of the submission and not updating every time the camera moves.
Aside from submitting each frame one by one is there any other way of doing this?
Thanks
Not really sure what's the best way of doing this but when you render an animation stream containing forest pack, set to cull objects not in the camera view, with Vray stand alone it doesn't update the culling as the camera moves.
I assume that's because Vray is collapsing forest pack into a mesh for the entire stream at the start of the submission and not updating every time the camera moves.
Aside from submitting each frame one by one is there any other way of doing this?
Thanks
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